Catalyst Games 2015: Event Rules and Standards

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Please read this carefully before Saturday! We’ll have an athlete briefing at 7:45am at Runway Park, which is about 15 minutes from town. Click here to see a map. You should know the rules and standards of movements in advance.
Event 1: Hill Run
Individual Scoring: time to complete the course.
Team Scoring: Average time to complete the course. This creates an incentive for a team’s fast runners to go as fast as possible.
Event 2: Deadlift Ladder
Weights:
Men: 505/475/445/415/385/355/325/295/265/235 
Women: 345/325/305/285/265/245/225/205/165/145
Varsity: Start at 85lbs.
Teams:  starting at 145lbs for women, 235lbs for men
Individual Scoring: Heaviest weight lifted.
Team scoring: Total combined weight lifted.
Deadlift Movement Standard:
On completion of the lift the knees shall be locked in a straight position and the shoulders behind the bar.
No reps: Any downward movement of the bar before it reaches the final position. Failure to stand erect with the shoulders back. Failure to lock the knees straight at the completion of the lift. Supporting the bar on the thighs during the performance of the lift.
Event 3: Sandbag Climb
Individual Scoring: Time to complete the course.
Team Scoring: Relay time to complete the course. 
VARSITY EVENT: tire hill obstacle course- Run through tires, colored cones (Red=5 burpees, blue= 10 squats, Green =10 sit-ups) 3 rounds
Event 4: Triplet
Individual Scoring: total rounds and reps achieved in 8:00
Team Scoring: “I go you go,” score is round and reps. Partners must tag at the completion of each round.
Standards of Movement:
HSPU: The movement begins at the top of a handstand with the arms fully locked out, the heels on the wall, and the hands placed within the clearly marked area. At the top of each rep, the arms return to fully locked out with the heels on the wall and within the width of the marked area. Kipping is allowed.
KB swings: At the top of the swing, the kettlebell must be fully inverted (bell over the handle), centered over the feet with the hips and knees fully extended and the arms straight. (see ears)
Burpees: chest and thighs touch the floor, must be vertical at the top.
Event 5: 2009 Games Chipper
Individual Scoring: Total reps achieved by the time cap. Reps must be completed in order.
Team Scoring: Total reps achieved by the time cap. Exercises must be completed in order, but can be split any way by each team member. Only one member moves at a time. It’s not necessary for each member to complete a minimum number of reps at each exercise.
Standards of Movement:
Overhead walking lunge:
The plate must be overhead in order to advance. Straight arms is recommended but not required. The plate may not touch the head, even while resting. In each step, the back knee must touch the ground. At the top of the movement, the knees and hips must be open (no duck-walking) the legs must be alternated.
Toes-to-rings:
The athlete must go from a full hang to having the toes touch the middle of the ring. The arms and hips must be fully extended at the bottom and the feet must be brought back to behind the body, not out front. Both feet must touch the rings together at some point. The arms can be bent or straight.
Thrusters:
The barbell starts on the ground, and the athlete must elevate it into the rack position. There is no requirement to stand up fully before beginning the thruster, nor is standing up prohibited. The thruster begins when the athlete squats below parallel with the barbell racked on the shoulders (or at least below the chin). Then, in a single movement the athlete drives the barbell up out of the squat and overhead. The finishing position has the knees, hips and arms fully extended with the barbell stable over the heels.
 
Cleans:
Bar must being on the ground, catch in rack position with elbows clearly in front on the bar, hips and knees at full extension at the top of the lift. Squat or power version is permitted.
Shoulder to Overhead:
Bar must start at rack position and end at full lockout, hips, knees, arms at full extension. (see any part of the ears in front)
Muscle ups
In the muscle-up you must pass from a hang below the rings to support above them. A kipping muscle-up is ok, swings or rolls to support are not permitted. The arms must come to a full lock out (with or without a “false grip”) with the feet off the ground. The elbows must fully lock out while supporting yourself above the rings. Muscle-ups may be on the bar. In this case, the same holds true – full hang below the bar, to a fully supported, locked-out position above the bar.
Pull-ups
These are standard pull-ups. Full extension of the arms at the bottom, chin over the hands at the top. Any grip on the rings and any type of kipping are allowed, as long as the chin goes over the hands.
Chest to Bar Pull-ups
Same as above, but the bar must touch below the collar bone.
Squats
At the bottom, the crease of the hips must pass below the height of the knee cap. At the top, the knees and hips must be completely open. The judges will be particularly strict about ensuring the hip becomes fully open at the top (no leaning forward). This is the movement standard for anything involving a squat – front squat, overhead squat, air squat, thruster, etc.
“Object” Burpees
Athletes will face the object. The bottom of the burpee has the athlete face down with the chest and thighs touching the ground. There is no requirement for how they stand up. The athlete must then jump from two feet and land on the other side of the object with two feet. This completes 1 burpee.
 
Overall Scoring: 
Event Win: One Point
Second Place: Two Points
Third Place: Three Points
…etc.
Lowest score wins.
In case of an event tie, the next score will be skipped. For example, if Jill and Sara tie for first in Event #2, they’re each awarded 1 point. The next-best score will be awarded 3 points (there’s no “second place” for that event.) In case of a multi-athlete tie, the points work the same way.
In case of an overall event tie, the athlete with the most individual event wins will take the championship.
For example, if Bob and Jim both have 7 points after all five events, Bob will take the crown if he won an event and Jim didn’t. If both Bob and Jim won one event, the winner would be chosen by which athlete came 2nd in the most events, etc.
“Scaled” Division Scorekeeping
As in every previous year of the Games, athletes participating as “Scaled” will be refereed but not scored. Your mission, as a Scaled athlete, is to finish the entire day at the maximal appropriate challenge level. Your win is finishing–not beating other “scaled” athletes whose workouts won’t be objectively comparable to your own. Their scale is not your scale. Want to be compared against others? Get into the Rx division next year.
A final note on judging:
We’re fortunate, every year, to have an abundance of veteran members who are willing to sacrifice their weekend to help YOU, the participant. These folks will stand in the heat all day to make sure YOU have fun. They’ll have you sign a scorecard after each event; this is where dispute over movements and reps ends.
Last year, for the first time ever, an athlete became confrontational when “no-repped” over his shortened movement standards. This is grounds for immediate disqualification.
Schedule:
8:00am – Event #1 – Hill run – capped at 45:00 – Mass Start
9:00 Event #2 – DL Ladder Men’s  DL ladder 
9:30 Women’s DL ladder
10:05 Varsity DL ladder
10:40 – Event #3 – Hill Sprint
10:45 Men’s Heat 1
10:47 Men’s Heat 2
10:49 Women’s Heat 1
10:51 Women’s Heat 2
10:53 Women’s Heat 3
10:55 Varsity Heat 1
10:57 Varsity Heat 2
10:59 Team/Pair Heat 1
11:01 Team/Pair Heat 2
11:15 – Junior Varsity Event
Lunch Break
12:15  Event #4
12:15 Varsity Heat 1
12:25 Varsity Heat 2
12:35 Heat 1 – 4Men/4 Women
12:45 Heat 2 – 3 Men/4 Women
12:55  Heat 3- 3 Men/4 Women
1:05 Heat 4-3Men/3 Women
1:30-Event #5
1:30-heat 1 – Varsity
2:00 heat 2 – Varsity
2:30 heat 3
3:00 heat 4
3:30 heat 5
4:00 heat 6
5:00 Medal Ceremony